Ever so often a game comes along that manages to blend all the right elements together: a solid plot, mystery , intrigue, and adventure. Ladies and gentlemen I found such a superb game in Nintendo’s Professor Layton and the Unwound Future for the DS. It’s a puzzle adventure that is woven exactly like Agatha Christie’s Hercule Poirot novels.
Why do I say this? Well, because the Professor Layton series requires a tremndous amount of reading. This is good, though, because this game helps players develop a wider vocabulary. The animation is also visually jaw-dropping and voice acting spot-on.
The story for Professor Layton and the Unwound Future is equally engaging. Layton and his assistant, Luke receive a letter from ten years in the future… from a future Luke. The plot thickens as the pair wander the streets of London, only to wind up mysteriously in the future.
For those who are new to the Professor Layton series (like me), the game involves solving puzzles of varying types and difficulty. I’m not talking about your typical Rubix Cube puzzle, but puzzles that require tremendous brain power (though not to the level on MENSA). So far, I’ve encountered puzzles that stress map reading via time direction, telling time on a clock… without numbers, to figuring out the direction of clock cogs.
Each puzzle is worth a certain number of picarats (points). The harder the puzzle, the more picarats. Oh, and another thing; the Memo pad is an essential tool for working these puzzle. If you submit a wrong answer, you get picarats deducted!
In short, Professor Layton and the Unwound Future is a definite “must play.” It is one of the best puzzle games that I have ever played since MYST. Kudos to Nintendo for making such an incredible game!
I’m a big fan of history– whether it’s national, international or local. I particularly enjoyed my visit to Historic Wormsloe in Savannah, Georgia this past Saturday. Georgia was one of the original thirteen colonies, and this month marks its founding. Despite the fact that it rained I thought the conditions were perfect because it made the scenery more believable. Just think: a world without electronic devices and phones! For those all-too-brief two hours, I felt very comfortable exploring the national park.
During my time, I had the opportunity of meeting General James Edward Ogelthorpe (O.k., o.k.! A very incredible simulation). There was a parade with colonial fife and drum, cannon fire demonstrations– I had to cover my ears several times–and a variety of kiosks. While I was wandering around, I stopped by this little store that sold some unique parlor games. Some feature the usual die and checker pieces. But there was one board game that had a spiraled pathway with numbered spaces (1 to 64, I think) and four pawn pieces. I could kick myself for not asking the vendor the name of this game; I will say, though that it resembled a cross between SORRY and Chutes and Ladders. At least people weren’t too bored in their (very little) spare time.
O.k. So, last night I saw this amazing animated short called “Pigeon: Impossible” A CIA operative from Washington, D.C. meets this very hungry pigeon. As you’ll see in the video, all heck breaks loose. All the bird wants is a snack, but it ends up causing loads of trouble!!!
I like this video because it is truly hilarious. I also went to D.C. last summer to see the Smithsonian museum and monuments, so that’s another plus As for what the bird wanted to eat, I thought he was gonna’ eat a doughnut. Some, on the other hand may think it’s a bagel. That got me thinking; what if a doughnut and a bagel were combined to make… a dogel??? It would probably taste really weird. But Then again, who knows?
Hey there, my dear bloggers. It’s Mr. A.
In addition to my semi-kooky nature, I like music. I’m talkin’ all kinds: Classical, Pop, Rock (but not Pop Rocks), Country, Rap– ANYTHING. Lately, I’ve been writing my own music, which makes me happy. 🙂 While most of my work is in the Classical area, I’ve been trying to open my mind and stretch to other musical possibilities. I know this must sound painful, and it is. But it’s totally worth everything.
I use a computer to write music. (No, that’s not cheating. It’s just as hard to write music on that as it is on paper.) There’s a bunch of software out there like Finale. This program is cool because I can hear different instruments from just about every part of the orchestra. I just wish some instruments didn’t sound so weird. Playing back violins is like somebody scratched a cat. (Meow?) Voices here are strange, too ‘cuz they use a “Wah” sound. I could write lyrics ’til I’m blue in the face (Daba di daba dye…) and it still wouldn’t matter.
Wow! That was really weird. I should have known better than to begin this post after eating a sugary donut (Or is it doughnut? D’OH!) No, I wasn’t talking to Homer Simpson, but I am a sucker for for Dunkin’ Donuts. Speaking of which, I once saw this hilarious skit by comedian Brian Regan called “Donut Lady.” If you like it, comment. If you don’t, I don’t care. And it you think I’m 100% cukooo… well, then I still don’t care.
Oh, by the way, where are my manners? (Seriously, I can’t find ’em anywhere!) My name’s A. Yep, just A. Not B, not C, not D. Not ‘all of the above’, either. If you prefer, you can call me Mr. A. Oh, and I am not in any way, shape or form affiliated with the A Team (which I think was a total bomb).
I like video games. No, not the new kind where you shoot the crap outta each other. The old kinds back from the stone age of the gaming era, called the 1980s. I especially like older games that people have forgotten. Anybody remember Earthworm Jim? I do. Yeah, I know the levels here make no sense at all, or at least they appear not to make any sense. But this was so funny. I wish he would come back. :*(